The Unlimited Number Line offers teachers an interactive tool to conduct demonstrations and solve problems with students, all while utilizing the versatile number line. Number Line Battleship helps students become familiar with number lines featuring missing numbers, enhancing their estimation and numeracy skills. Similarly, The Covered Number Line game operates like Number Line Battleship, but with the added feature that teachers control the questions and answers.
Versatile number line that can be set for any number range. Ten catcher, covered numbers, just about anything can be done with this number line tool
Grades (K-3)
Order and sequence numbers from 5 up to 1,000. This activity has a wide range of numbers and can be done both forwards and backwards..
Grades (K-3)
Practice finding where missing numbers would go on a number line. Great tool to develop number sense and works on pre-fraction thinking.
Grades (1-2)
Arrange numbers from least to greatest. Several different levels. Starts with numbers up to 100 then slowly works up to 1,000.
Grades (2-3)
Fill in the Missing numbers on the 120 grid. Starts at 1 and works all the way up to 120.
Grades (1-2)
Find the number on the covered 120 grid. When you find the number a firework will go off to let you know the answer was correct.
Grades (1-2)
The rubber band will be on a number on the blank number line. Figure out what number it is on.
Grades (1-3)
Order the numbers up to 10,000
Grades (2-3)
Order the numbers up to 100,000. Many different games to play to work on this skill.
Grades (2-3)
Basic addition with visual supports as needed.
Grades (K-1)
Works on adding different combinations of numbers. Counting on and part/whole combined concepts. '
Grades (K-1)
Teacher Demo for subtraction up to 5. Designed to be teacher lead. Not a game, more of Q and A task.
Grades (K-1)
Teacher Demo for subtraction up to 10. Designed to be teacher lead. Not a game, more of Q and A task.
Grades (K-1)
Teacher Demo for subtraction up to 12. Designed to be teacher lead. Not a game, more of Q and A task. Included part/whole thinking.
Grades (K-1)
Practice learning doubles up to 20 and beyond.
Grades (1-2)
Practice both the doubles and make ten strategy for addition and subtraction.
Grades (1-2)
Works on addition of 2 digit numbers with regrouping with place value chips.
2nd Grade
Works on subtraction of 2 digit numbers with regrouping/un-grouping with place value chips.
2nd Grade
Virtual five frame provides a variety of activities that you can do. Scaffolds from concrete, representational, abstract, to algebraic thinking.
Grades (K-1)
Part/Whole game that works on making the numbers 5-10. Student is shown a number and they have to find the number to goes with it to make 5 or 10.
Grades (K-1)
Practices the combinations of ten . Great game to develop fluency up to ten with algebraic thinking. Game can be adjusted to work on other numbers.
Grades (1-2)
Game develops efficient ways to make numbers. Helps students stop counting by ones. Each level increased difficulty.
Grades (1-2)
Practice the combinations of numbers 10-20. Similar to Math Lines but the number selection is larger. Can work on connection between 10 and 20.
Grades (1-2)
Virtual 10 frame and 20 frame. More a teacher demo tool than independent game.
Grades (K-2)
Great tool for working on the combinations of 20-100. Abacus can be adjusted to go from 20 up to 100. Demo tool
Grades (1-2)
Practice algebraic equations from 20 up to 100 to solve each puzzle. Ranges from 20 to 100. High level of thinking for more advanced students.
Grades (2-3)
Variety of part whole activities that have an unlimited number range. Designed to be used as a teacher demo with Q and A .
Grades (1-3)
Virtual arrow cards for the development of place value. Build numbers up to 1,000.
Grades (K-2)
Trade, connect, split, use flats, rods, and units to build, break apart, and see how regrouping/ un-grouping
Grades (1-2)
Practice identifying and finding the value for each place value in expanded form.
Grades (1-2)
Create arrays and rotate the array to learn about the communicative property. Use for teaching intro to multiplication.
(3rd)
Just multiplication practice while being timed. Nothing special but gets the job done. Not for conceptual teaching.
Grades (3rd)
Partitive Division practice. Please view Multiplicative Thinking Program /Webinar to understand the types of division.
Grades (3rd)
Create custom arrays.
Grades (3rd-4th)
Partitive Division practice. Please view Multiplicative Thinking Program /Webinar to understand the types of division.
Grades (3rd)
Partitive Division practice. Please view Multiplicative Thinking Program /Webinar to understand the types of division.
Grades (3rd)
Identify fractions by matching the picture to the correct fraction.
(3rd- 4th)
Fling a sling shot while trying to math the correct fraction to the pictures.
Grades (3rd-4th)
Save the animal by finding where the trap is located on the number line.
Grades (3rd- 4th)
Identify fractions on an blank number line
(3rd- 4th)
Fling a sling shot while trying to math the correct fraction to the pictures.
Grades (3rd-4th)
Save the animal by finding where the trap is located on the number line.
Grades (3rd- 4th)
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